Wednesday, December 4, 2013

THE MARRA METHOD: TRADITIONAL COMICS TECHNIQUES FOR VISUAL STORYTELLING | 12. USE THE 180-DEGREE RULE FOR BLOCKING A SCENE

An on-going, evolving series collecting my thoughts on the craft of telling stories through comic books. These posts do not document rules; these are the ideas passing through my mind when I'm making comic books.

12. Use the 180-Degree Rule for Blocking a Scene

• If a character is on the left of another character at the beginning of a scene, they should remain be on the left of that character for the duration of the scene

• For the sake of clarity in organizing the blocking of a scene, the camera shouldn't exceed the 180-degree span between two characters. 

• The characters can move anywhere in a space, but they should always remain in the same relation to each other within the panel, to the left or right of one another.

• There are exceptions, for instance when a character jumps over another and changes the dynamic.

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